Adam Bauserman, Austin, TX, Remote

Resume

Hardware engineering and ASIC infrastructure leader, 20 plus years spanning GPU, server, edge, and wearable silicon, including machine-learning accelerators and more than 20 successful tapeouts.

LinkedIn profile

Summary

I build the systems that let hardware teams develop, simulate, verify, and validate silicon earlier and faster: build and release flows, CI and regression infrastructure, verification methodology, developer experience, software and firmware driven RTL simulation, and hardware and software co-design.

Increasingly focused on AI-native engineering: designing context-rich LLM skills, evaluation systems, multi-agent orchestrators, and guarded workflows that automate or substantially augment RTL, DV, and hardware-development work with minimal human supervision. I combine deep ASIC and DV credibility with production-engineering judgment and a shift-left mindset.

Core capabilities

Experience

Meta, Reality Labs, June 2021 to present

ASIC Methodology and Verification Engineer, Austin, TX, Full Remote. Role is largely within the ML accelerator and inference IP team, with AI-native and infrastructure work spanning the wider RL silicon org.

Meta, Datacenter Infrastructure, May 2020 to June 2021

ASIC Engineer, Inference Accelerator. Verified an in-house machine-learning inference accelerator ASIC for Meta datacenter use, and owned verification and sign-off work for a compute-tile subsystem including custom arithmetic units, RISC-V CPUs, fabric interfaces, and local storage.

Mythic, Austin, TX, July 2018 to May 2020

Staff Digital Verification Engineer. Verified a low-power mixed-signal ASIC for neural-network inference using UVM-based randomized testing and software and firmware co-simulation. Developed verification methodology, automation, CI and regression infrastructure, and reusable flows, and helped scale the DV team by about 3 times.

Google, Mountain View, CA, February 2016 to July 2018

Hardware Engineer. Verified machine-learning training and inference ASICs, including Cloud TPU v2 and v3 and Edge TPU projects. Coordinated design and verification work with external IP vendors, contributed RTL for DMA and PCIe, USB, AXI, and I2C interfaces, and owned top-level verification across multiple projects.

NVIDIA, Santa Clara, CA, January 2008 to February 2016

Senior Hardware Engineer. Designed and verified DRAM controllers and page-stream-sorting logic for desktop GPUs, created test plans, evaluated coverage, and led unit-verification efforts across multiple tapeouts.

Education

University of Michigan, Ann Arbor, MI. MSE, Computer Engineering, concentration in Hardware Systems, December 2007. BSE, Computer Engineering, minor in German Studies, April 2006. Eta Kappa Nu.

Publications